Call for papers for the 7th EVOMUSART conference

The 7th International Conference on Computational Intelligence in Music, Sound, Art and Design (evoMUSART) will be held in Parma in 4-6 April 2018, as part of the evo* event. The main goal of EvoMusArt is to bring together researchers who are using Computational Intelligence techniques for artistic tasks such as visual art, music, architecture, video, digital games, poetry, or design. The conference gives researchers in the field the opportunity to promote, present and discuss ongoing work in the area.

Important dates:

  • Submission: 1 November 2017
  • Notification to authors: 3 January 2018
  • Camera-ready deadline: 15 January 2018
  • Evo*: 4-6 April 2018

We welcome submissions which use Computational Intelligence techniques (e.g. Evolutionary Computation, Artificial Life, Machine Learning, Swarm Intelligence) in the generation, analysis and interpretation of art, music, design, architecture and other artistic fields. Submissions must be at most 16 pages long, in Springer LNCS format (instructions downloadable from http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0). Each submission must be anonymised for a double-blind review process and submitted to http://myreview.csregistry.org/evomusart18/ (which should be online soon). The deadline for submission is 1 November 2017, and acceptance notification on 3 January 2018. Accepted papers will be presented orally or as posters at the event and included in the evoMUSART proceedings published by Springer Verlag in a dedicated volume of the Lecture Notes in Computer Science series.

Topics of interest include, but are not limited to:

Generation:

  • Systems that create drawings, images, animations, sculptures, poetry, text, designs, webpages, buildings, etc.;
  • Systems that create musical pieces, sounds, instruments, voices, sound effects, sound analysis, etc.;
  • Systems that create artifacts such as game content, architecture, furniture, based on aesthetic and functional criteria.
  • Robotic-Based Evolutionary Art and Music;
  • Other related artificial intelligence or generative techniques in the fields of Computer Music, Computer Art, etc.;

Theory:

  • Computational Aesthetics, Experimental Aesthetics; Emotional Response, Surprise, Novelty;
  • Representation techniques;
  • Surveys of the current state-of-the-art in the area; identification of weaknesses and strengths; comparative analysis and classification;
  • Validation methodologies;
  • Studies on the applicability of these techniques to related areas;
  • New models designed to promote the creative potential of biologically inspired computation;

Computer Aided Creativity and computational creativity:

  • Systems in which computational intelligence is used to promote the creativity of a human user;
  •  New ways of integrating the user in the evolutionary cycle;
  • Analysis and evaluation of: the artistic potential of biologically inspired art and music; the artistic processes inherent to these approaches; the resulting artefacts;
  • Collaborative distributed artificial art environments; Automation:
  • Techniques for automatic fitness assignment
  • Systems in which an analysis or interpretation of the artworks is used in conjunction with computational intelligence techniques to produce novel objects;
  • Systems that resort to computational intelligence approaches to perform the analysis of image, music, sound, sculpture, or some other types of artistic object or resource.

More information on the submission process of evoMUSART 2018 can be found at http://www.evostar.org/2018/cfp_evomusart.php Past Evomusart papers can be found http://evomusart-index.dei.uc.pt/

We look forward to seeing you in Parma in 2018!

The evoMUSART 2018 organisers

2016 international Conference on Mobile Brain-Body Imaging and the Neuroscience of Art, Innovation and Creativity

Meeting Announcement
2016 International Conference on Mobile Brain-Body Imaging (MoBI) and the Neuroscience of Art, Innovation and Creativity 
Live Aqua, Cancun, Mexico 
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The 2016 International Conference on Mobile Brain-Body Imaging (MoBI) and the Neuroscience of Art, Innovation and Creativity (http://yourbrainonart.egr.uh.edu/) is organized by the University of Houston’s Non-Invasive Brain Machine Interface Systems Laboratory and the Blaffer Art Museum in collaboration with the Houston Methodist Center for Performing Arts Medicine and Technische Universität Berlin.
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The conference will take place at the Live Aqua Resort (http://www.liveaqua.com/es/web/live-aquacancun) in Cancun on July 24-27, 2016 and is by invitation only to ensure breadth and representation of all stake-holders. It seeks to unite thought-leaders and innovators acting at the intersection of the arts, neuroscience, engineering, media, industry, education and medicine to review the state of the art, identify challenges and opportunities and create a roadmap for the field moving forward to promote creativity and innovation leading to novel approaches to solving complex challenges in engineering, science, education and medicine while informing the emergent fields of neuroaesthetics and neurocreativity.
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The goal is to provoke day-long discussion across five critical areas leading to the development of an strategic plan (RoadMap) for inclusion of the creative arts to foster creativity in science and engineering: 1) How best to achieve an advanced understanding of human responses to emotionally rich stimuli such as the creative arts, our physical environments, and our interactions with technology? 2) What is the best approach for uncovering basic neural mechanisms (‘reverse engineering’ the brain) underlying aesthetic and creative experiences? 3) What are the artistic, scientific and engineering challenges that affect collaboration and innovation? 4) How to promote or enhance creativity? 5) How to design new tools for understanding and promoting creativity, health, and wellness.
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Topics to be addressed include but are not limited to:
  • Neural and behavioral individuality and variation
  • Cognitive, affective and neural processes in realistic, complex environments;
  • Neuroaesthetics
  • Arts, creativity and insight
  • Neuroengineering and brain-inspired art
  • Wearable MoBI technologies
  • Big data in neuroscience and cognitive science
  • Art therapy;
  • Cognitive, Medical and Pedagogical Applications
  • Brain-Computer Interfaces
  • Emotional Intelligence

Findings, including contributed papers and discussions, will appear in a special issue in the open source Frontiers in Human Neuroscience. Talks will be organized in single-track but much time will be reserved for informal discussions, hands-on demonstrations, artistic performances, exhibitions, and interactions among researchers.

A doctoral/postdoctoral consortium will be an important part of the meeting to support the next generation of trans-disciplinary researchers and artists. Partial funding, based on a competitive curated selection of applicants, is available, please see conference website for further information and application procedure.
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Trans-disciplinary faculty and artists are also invited to participate. Please contact the Conference Chair at jlcontreras-vidal@uh.edu (http://www.ee.uh.edu/faculty/contreras-vidal)
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For information about the schedule, current list of confirmed speakers, and sponsors, please visit http://yourbrainonart.egr.uh.edu/

Upcoming conference: ‘Art and the Brain’

Art and the Brain: How Imagery Makes Us Human

McDonald Institute for Archaeological Research, University of Cambridge

7th-8th December 2015

 

The Art and the Brain conference aims to encourage an interdisciplinary discussion between archaeologists, neurophysiologists and artists to develop current understandings and interpretations of non-verbal communication and the development of art in prehistory. Recent developments in the fields of neurophysiology and neuroaesthetics have highlighted the limitations, capacities and facilities of the brain with respect to our perception and cognition. These advances have thus created a platform for a new understanding of prehistoric visual imagery created by early Homo sapiens. Sessions at the conference will explore the use of colour, line and the concept of embodiment and fragmentation.

For more information regarding the conference, fees and registration, please visit the links below and for any queries, contact Sarah Evans (sce25@cam.ac.uk). The deadline for registering is 25th November.

Webpage: http://www.mcdonald.cam.ac.uk/events/artandbrain

Conference Summary

Conference Programme

Registration: http://onlinesales.admin.cam.ac.uk/browse/extra_info.asp?compid=1&modid=2&deptid=299&catid=1072&prodid=1474

Communicated by Sarah Evans and Liliana Janik