The 7th International Conference on Computational Intelligence in Music, Sound, Art and Design (evoMUSART) will be held in Parma in 4-6 April 2018, as part of the evo* event. The main goal of EvoMusArt is to bring together researchers who are using Computational Intelligence techniques for artistic tasks such as visual art, music, architecture, video, digital games, poetry, or design. The conference gives researchers in the field the opportunity to promote, present and discuss ongoing work in the area.
- Submission: 1 November 2017
- Notification to authors: 3 January 2018
- Camera-ready deadline: 15 January 2018
- Evo*: 4-6 April 2018
We welcome submissions which use Computational Intelligence techniques (e.g. Evolutionary Computation, Artificial Life, Machine Learning, Swarm Intelligence) in the generation, analysis and interpretation of art, music, design, architecture and other artistic fields. Submissions must be at most 16 pages long, in Springer LNCS format (instructions downloadable from http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0). Each submission must be anonymised for a double-blind review process and submitted to http://myreview.csregistry.org/evomusart18/ (which should be online soon). The deadline for submission is 1 November 2017, and acceptance notification on 3 January 2018. Accepted papers will be presented orally or as posters at the event and included in the evoMUSART proceedings published by Springer Verlag in a dedicated volume of the Lecture Notes in Computer Science series.
Topics of interest include, but are not limited to:
- Systems that create drawings, images, animations, sculptures, poetry, text, designs, webpages, buildings, etc.;
- Systems that create musical pieces, sounds, instruments, voices, sound effects, sound analysis, etc.;
- Systems that create artifacts such as game content, architecture, furniture, based on aesthetic and functional criteria.
- Robotic-Based Evolutionary Art and Music;
- Other related artificial intelligence or generative techniques in the fields of Computer Music, Computer Art, etc.;
- Computational Aesthetics, Experimental Aesthetics; Emotional Response, Surprise, Novelty;
- Representation techniques;
- Surveys of the current state-of-the-art in the area; identification of weaknesses and strengths; comparative analysis and classification;
- Validation methodologies;
- Studies on the applicability of these techniques to related areas;
- New models designed to promote the creative potential of biologically inspired computation;
Computer Aided Creativity and computational creativity:
- Systems in which computational intelligence is used to promote the creativity of a human user;
- New ways of integrating the user in the evolutionary cycle;
- Analysis and evaluation of: the artistic potential of biologically inspired art and music; the artistic processes inherent to these approaches; the resulting artefacts;
- Collaborative distributed artificial art environments; Automation:
- Techniques for automatic fitness assignment
- Systems in which an analysis or interpretation of the artworks is used in conjunction with computational intelligence techniques to produce novel objects;
- Systems that resort to computational intelligence approaches to perform the analysis of image, music, sound, sculpture, or some other types of artistic object or resource.
More information on the submission process of evoMUSART 2018 can be found at http://www.evostar.org/2018/cfp_evomusart.php Past Evomusart papers can be found http://evomusart-index.dei.uc.pt/
We look forward to seeing you in Parma in 2018!
The evoMUSART 2018 organisers
EMBODIED VISUAL PERCEPTION IN ART GALLERIES AND MUSEUMS: A PHD PROJECT JOINTLY SUPERVISED BY RESEARCHERS IN UNSW ART & DESIGN and UNSW PSYCHOLOGY
Using diagnostic and interactive desktop- and head-mounted mobile eye tracking technologies to record and analyse the situated, embodied experience of visual aesthetics/visitor experience in art galleries and museums, this project will make a real-world impact, working with leading gallery and museum industry partners to develop experimental and creative strategies for visitor engagement and evaluation. This interdisciplinary project will enable the successful candidate to work with supervisors combining expertise in the perceptual foundations of aesthetic experience and in the development of innovative curatorial practices. With backgrounds in visual aesthetics and/or the psychology of human perception, applicants should have an understanding of the theory and practice of eye movements in laboratory and/or field studies.
KEYWORDS: Eye tracking / Aesthetics / Galleries and Museums / Cultural Innovation / Embodied perception
Deadline for applicants to contact supervisors and submit Expression of Interest is 21 July.
For more information on the project, and to submit your Expression of Interest please visit the following webpage:
To discuss the project, prospective applicants please contact Michael Garbutt, PhD. ,firstname.lastname@example.org or A-Prof. Branka Spehar email@example.com before 5pm on 21 July.
UNSW SCIENTIA SCHOLARSHIP
- $40K (AUD) a year stipend for four years
- Tuition fees covered for the full 4-year period
- Coaching and mentoring will form a critical part of your highly personalised leadership development plan
- Up to $10k (AUD) each year to build your career and support your international research collaborations
For more details about Scientia Scholarships visit http://www.2025.unsw.edu.au/apply/
A/Prof Branka Spehar | Director of Undergraduate Programs
School of Psychology | The University of New South Wales | SYDNEY NSW 2052 AUSTRALIA Room 715, Mathews Building | T: +61 (2) 9385 1463 | Fax: +61 (2) 9385 3641
E: firstname.lastname@example.org | W: http://www.psy.unsw.edu.au |
Michael Garbutt PhD | Associate Dean Research Training UNSW Art & Design | UNSW Sydney | Paddington Campus Cnr Oxford St & Greens Rd. | Paddington, NSW 2021Australia T: +61 (0)2 8936 0774 | E: email@example.com |W: artdesign.unsw.edu.au
The 2017 International Conference on Mobile Brain-Body Imaging (MoBI) and the Neuroscience of Art, Innovation and Creativity is organized by the University of Houston (USA) and Miguel Hernandez University of Elche (Spain). For all the information please visit:
This unique and intellectually-stimulating international conference brings together thought leaders, practitioners and innovators working at the intersection of the arts, sciences, engineering, technology, medicine, and education and developing trans-disciplinary approaches to the study of brain dynamics in action and context, innovation, creativity, aesthetic experiences, emergence of intent and emotional intelligence, emotional buildings and sensing spaces, art therapy, STEAM education, as well as the latest wearable high-definition brain-body technologies.
Topics to be addressed include but are not limited to: Neural and Behavioral Individuality and Variation; Cognitive, Affective and Neural Processes in Realistic, Complex Environments; Neuroaesthetics; Creativity and Insight; Neuroengineering and Brain-Inspired Art, Creative Concepts and Wearable MoBI Designs; Art Therapy; Art and Neuroscience in Education.
Talks will be organized in four tracks: 1) Wearable Technologies; 2) Neuroaesthetics & The Biology of Creativity; 3) Medical and Pedagogical Applications and 4) Artistic Brain-Computer Interfaces. Much time will be reserved for informal discussions, hands-on demonstrations and cross-cutting media performances and exhibits, and interactions among researchers.
- Early Registration Deadline: April 30, 2017
- Hotel Reservation Deadline: April 30, 2017
- Exhibitor Deadline: April 30, 2017
- Consortium Application Deadline: April 30, 2017
- Notice to Consortium Applicants will be emailed on May 21, 2017